Štai ir pasirodė vakar Valve žadėtas atnaujinimas, kaip nekeista šį kartą ištesėjo savo pažadą ir štai turime dar vieną atnaujinimą.
Visi serveriai jau atnaujintim, jau galite atsisiūsti 25 atnaujinimą.
Svarbiausi pasikeitimai:
- Atnaujinta mediko HUD, dabar rodomi procentai šalia "ubercharge"
- Atnaujinta inžinieriaus HUD
- Pataisyta Natascha, nuo šiol daro 75% žalos ir gerokai labiau sulėtina priešininkus
- Pataisyta neveikiančio teleporto animacija
- Panaikinta nematomų šnipų gydimo animacija, nuo šiol priešinkų dispenseriai ir vagonėliai neberodys gydomų animacijos šnipams
- Ištaisyta gausybė klaidų, eksploitų ir keletas cvar komandų paskelbtos sv_cheats
Protocol version 14
Exe version 1.0.4.5 (tf)
Exe build: 13:11:05 Jan 23 2009 (3730) (440)
Pilnas atnaujinimo tekstas:
- Added percentage to UberCharge HUD panel for the Medic
- Added upgrade progress and levels to Engineer HUD panel for all buildings
- Added mp_tournament_allow_non_admin_restart server ConVar to allow server admin to toggle whether non-admin players can issue the mp_tournament_restart ConCommand on the server. Default is 1 (current behavior)
- Added flag to the gamerules entity so map authors can override the HUD type being used. Allows map authors to force CTF or CP HUD to be used if they mix CTF/CP entities in the map
- Added check in CTF HUD to make sure it doesn't point at disabled capture zones when the player is carrying the flag. Allows map authors to have more than one capture zone for each team in the map
- Changed AutoTeam to give new players to the attackers on attack/defend maps if the teams are even
- Fixed Pyro model not animating in the class menu
- Fixed players getting stuck in the "prepare to respawn..." countdown loop
- Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown
- Fixed teleporter entrance/exit effects being drawn when they don't have a matching teleporter entrance/exit
- Fixed announcer saying "the cart is nearing the checkpoint" after the round has already been won
- Fixed cloaked spies having a particle-beam effect while standing next to a dispenser that's healing them
- Fixed server crash when trying to load a map that contains control points with duplicate index values
- Fixed several materials warnings in the console
- Fixed "Cart.Explode" sound script entry using an unknown sound channel
- Marked the cl_bobcycle and cl_bobup ConVars as cheats
Team Fortress 2 and Day of Defeat: Source
- Fixed clients using reloadresponsesystems, sv_soundemitter_flush, sv_soundemitter_filecheck, sv_findsoundname, and sv_soundscape_printdebuginfo to lag/crash servers
Source Engine
- Fixed client "timeout on mapchange" problem
- Fixed setinfo exploit
- Marked the r_aspectratio ConVar as a cheat
Server Browser
- Renamed "Quick List" to "Map List"
- Removed minimum ping filter from Map List
- Komentuoti
- 8588 peržiūros














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