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314 atnaujinimas
Štai sulaukėme dar vieno TF2 skirto atnaujinimo, kuris pristato taktinį ėjimo paeliui žaidimą X-COM Enemy Unknown. O taip pat ir naujos kepurės, dėžės ir keletas žaidimo balanso pakeitimų.
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X-COM Enemy Unknown
Žaidimą pristatantis traileris:
Nauji promotional daiktai
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Pyro klasei skirta, į ateivio galvą panaši Area 451 dujokaukė |
Genuine Area 451 Level 1 Hat If aliens ever invaded Badlands and used their special alien powers to make all of our heads look like alien heads, this is a scientifically accurate representation of what Pyro would look like. We tried doing similar mock-ups with the rest of the TF team, but we finished one of Heavy and haven't stopped crying and vomiting long enough to do the other ones. |
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Skauto, Engineer, Soldier, Mediko ir Heavy klasėms skirtas perukas Crafty Hair |
Genuine Crafty Hair
If you're ever planning on fighting aliens, this is the hair to have. Aliens are afraid of angular, painstakingly coiffed hair, so the mere sight of you will send them running back to Mars. Or, alternatively, we're completely wrong and you're going to die. Either way, though, you're going to look stylin'.
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Visoms klasėms skirtas ženklelis Vigilant Pin |
Genuine Vigilant Pin This pin proudly states to all that you are at least vaguely aware of the possibility that maybe aliens exist. You've been to some of those conventions; you've looked pensively into the sky; you've watched signs a couple of times. If extraterrestrials ever show up, you can proudly show others this badge and proclaim that you once entertained the possibility that this was maybe going to happen one day. |
Šiuos daiktus galima gauti iš anksto užsisakius žaidimą X-COM Enemy Unknown.
Naujos strange dalys
- Strange Part: Scouts Killed (pribaigtų skautų skaičius)
- Strange Part: Sappers Destroyed (sunaikintų sapper'ių skaičius)
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Strange Part: Cloaked Spies Killed (pribaigtų nematomų šnipų skaičius)
Naujos dėžės
Pridėtos #47 ir #48 serijų dėžės. Pašalinta #43 serijos dėžė.
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Crate Series #47
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Crate Series #48 (Fall Crate) Šiai dėžei atrakinti reikia specialaus Fall rakto.
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Kiti pakeitimai
- Atnaujintas Koth_King ir visi mwm žemėlapiai
- Atnaujintas mwm žaidimo rėžimas
- Pakeisti kai kurių ginklų garsai ir išvaizda
314 atnaujinimas
Team Fortress 2
- Added new promo items [1]
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Added
replay_nameConVar to set the name of the replay bot - Added a notification to Steam Trading when a user's backpack is full
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Fixed
tv_nameConVar not working - Fixed non-robot Snipers playing some of the robot Sniper lines
- Fixed the looping tank sound not playing if it was spawned far from the player
- Fixed Monoculus health bar not showing when Monoculus spawns
- Fixed tank destruction effects playing at the map origin
- Fixed bots not displaying in the server browser properly
- Updated the localization files
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Updated Koth_King
- Added some geometry to hide floating staircases outside of playspace
- Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
- Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
- Updated Mvm_Decoy
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Updated Mvm_Coaltown
- Blocked bots from being blasted into the tank tunnel
- Blocked giants from getting stuck under the stairs in the final pit
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Updated Mvm_Mannworks
- Blocked bots from being blasted into the tank tunnel
- Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
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MvM changes
- Fixed a client money display issue when purchasing or selling bottle charges after changing classes
- Fixed an issue in the Server Browser where replay bots would add to the player count
- Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
- Added safeguards to prevent bots from getting stuck in certain cases
- Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
- Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
- Fixed the party leader’s mission completions showing in the game lobby instead of your own
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Community-submitted schema changes:[2]
- Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For Someone Special
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Weapon sound changes:
- The Pain Train now uses Equalizer sounds
- The Conscientious Objector now uses Kukri(sic) sounds
- The Amputator now uses Bonesaw sounds
- The Solemn Vow now sounds like a wrench [3]
- The Market Gardener now uses Shovel sounds
- The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds
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Weapon crafting changes:
- The Teufort Tooth Kickers and Professor's Peculiarity are now craftable
- The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment are now craftable with tokens
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Weapon cosmetic changes:
- Added new styles to the Big Country, Professor's Peculiarity, and Copper's Hard Top
- The Third Degree now vaporizes enemies on kill like the Phlogistinator and the Manmelter
- Loosened equip region restrictions for the Whiskered Gentleman, Sight for Sore Eyes, Googly Gazer, and Nine-Pipe Problem
- The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in Pyroland
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Updated attribute text to be more clear on the Loch-n-Load, Force-A-Nature, Soda Popper, and Family Business
- Weapon functionality is unchanged
Undocumented changes
- Fixed Engineer's Build Tool using the wrong animations.
- Added a crit firing sound to the AWPer Hand.
- Added Mann Co. Supply Crate #47 and #48 (Fall Crate).
- Removed the series #43 Mann Co. Supply Crate.
- Fixed the Tin-1000 not forcing the proper bodygroup.
- Fixed an exploit on Mannworks to prevent players from getting to normally unreachable areas.[4]
- Added back pre-Mann vs. Machine backgrounds and background music to the main menu.
- Added all robot backgrounds (not only Heavy Robot) to the main menu.
- Changed the Captain's Cocktails to item type, "Decorative Bombs"
- Modified menu tips about the Gloves of Running Urgently losing health.
- Fixed MvM rewards at the end of a tour having the same level as the number of tours completed.
Notes
- ↑ Area 451, Crafty Hair, Vigilant Pin
- ↑ The Steam Workshop submission these changes originated from can be found here.
- ↑ This change was actually added in September 6, 2012 Patch
- ↑ Players could use High Five! to get behind the tank gates and wrangle jump on top of the hills, where they could drop down below the map. See this screenshot for reference.
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